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    Planeshift
    
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Classes | |
| class | eControlManager | 
| class | EEditApp | 
| class | EEditCameraToolbox | 
| This handles the camera controls toolbox.  More... | |
| class | EEditEditEffectToolbox | 
| This allows you to edit the effect.  More... | |
| class | EEditError | 
| class | EEditErrorToolbox | 
| This displays effect errors.  More... | |
| class | EEditFPSToolbox | 
| This handles the displaying of FPS and controlling the cap.  More... | |
| class | EEditInputboxManager | 
| A class that manages the inputbox windows.  More... | |
| class | EEditLoadEffectToolbox | 
| This allows you to load an effect.  More... | |
| class | EEditLoadMapToolbox | 
| This allows loading of a new map.  More... | |
| class | EEditParticleListToolbox | 
| This allows you to open/edit particle systems.  More... | |
| class | EEditPositionToolbox | 
| This handles the effect position object.  More... | |
| class | EEditRenderToolbox | 
| This handles the effect render toolbox.  More... | |
| class | EEditReporter | 
| A csReporterListener for eedit.  More... | |
| class | EEditRequestCombo | 
| class | EEditSelectEditAnchor | 
| A dialog window to edit effect anchor.  More... | |
| class | EEditSelectEditAnchorKeyFrame | 
| A dialog window to edit an anchor keyframe.  More... | |
| class | EEditSelectFloat | 
| A dialog window to select a floating point value.  More... | |
| class | EEditSelectList | 
| A dialog window to select from a list of values.  More... | |
| class | EEditSelectNewAnchor | 
| A dialog window to select a new effect anchor.  More... | |
| class | EEditSelectNewAnchorKeyFrame | 
| A dialog window to select a new effect anchor keyframe.  More... | |
| class | EEditSelectString | 
| A dialog window to select a string value.  More... | |
| class | EEditSelectVec3 | 
| A dialog window to select a 3D vector value.  More... | |
| class | EEditSelectYesNo | 
| A dialog window to select a yes or no value.  More... | |
| struct | EEditShortcutKey | 
| class | EEditShortcutsToolbox | 
| This manages the shortcuts.  More... | |
| class | EEditTargetToolbox | 
| This handles the effect target object.  More... | |
| class | EEditToolboxManager | 
| A class that manages a group of toolbox windows.  More... | |
| struct | iEEditRequestComboCallback | 
| struct | ParameterData | 
| class | pawsEEdit | 
| class | psCal3DCallbackEffect | 
| A cal3d callback to handle displaying an effect.  More... | |
| class | psCal3DCallbackLoader | 
| A stripped version of the cal3d callback loader used only for eedit.  More... | |
Macros | |
| #define | CMD_DECLARATION(func) static void func(eControlManager *obj, bool down) | 
Enumerations | |
| enum | CAM_FLAG {  CAM_NONE = 0, CAM_UP, CAM_RIGHT, CAM_DOWN, CAM_LEFT, CAM_FORWARD, CAM_BACK, CAM_COUNT, CAM_NONE = 0, CAM_UP, CAM_RIGHT, CAM_DOWN, CAM_LEFT, CAM_FORWARD, CAM_BACK, CAM_COUNT }  | 
| The camera flags.  More... | |
Variables | |
| EEditApp * | editApp | 
| #define CMD_DECLARATION | ( | func | ) | static void func(eControlManager *obj, bool down) | 
Definition at line 29 of file econtrolmanager.h.
| enum CAM_FLAG | 
The camera flags.
| Enumerator | |
|---|---|
| CAM_NONE | |
| CAM_UP | |
| CAM_RIGHT | |
| CAM_DOWN | |
| CAM_LEFT | |
| CAM_FORWARD | |
| CAM_BACK | |
| CAM_COUNT | |
| CAM_NONE | |
| CAM_UP | |
| CAM_RIGHT | |
| CAM_DOWN | |
| CAM_LEFT | |
| CAM_FORWARD | |
| CAM_BACK | |
| CAM_COUNT | |
Definition at line 66 of file eeditapp.h.
| CREATE_PAWS_FACTORY | ( | EEditSelectYesNo | ) | 
| CREATE_PAWS_FACTORY | ( | EEditCameraToolbox | ) | 
| CREATE_PAWS_FACTORY | ( | EEditSelectNewAnchorKeyFrame | ) | 
| CREATE_PAWS_FACTORY | ( | EEditSelectString | ) | 
| CREATE_PAWS_FACTORY | ( | EEditRequestCombo | ) | 
| CREATE_PAWS_FACTORY | ( | EEditSelectEditAnchor | ) | 
| CREATE_PAWS_FACTORY | ( | EEditSelectFloat | ) | 
| CREATE_PAWS_FACTORY | ( | EEditSelectVec3 | ) | 
| CREATE_PAWS_FACTORY | ( | EEditSelectNewAnchor | ) | 
| CREATE_PAWS_FACTORY | ( | EEditSelectList | ) | 
| CREATE_PAWS_FACTORY | ( | EEditSelectEditAnchorKeyFrame | ) | 
| CREATE_PAWS_FACTORY | ( | pawsEEdit | ) | 
| CREATE_PAWS_FACTORY | ( | EEditLoadEffectToolbox | ) | 
| CREATE_PAWS_FACTORY | ( | EEditRenderToolbox | ) | 
| CREATE_PAWS_FACTORY | ( | EEditLoadMapToolbox | ) | 
| CREATE_PAWS_FACTORY | ( | EEditShortcutsToolbox | ) | 
| CREATE_PAWS_FACTORY | ( | EEditFPSToolbox | ) | 
| CREATE_PAWS_FACTORY | ( | EEditErrorToolbox | ) | 
| CREATE_PAWS_FACTORY | ( | EEditPositionToolbox | ) | 
| CREATE_PAWS_FACTORY | ( | EEditTargetToolbox | ) | 
| CREATE_PAWS_FACTORY | ( | EEditParticleListToolbox | ) | 
| CREATE_PAWS_FACTORY | ( | EEditEditEffectToolbox | ) | 
| EEditApp* editApp |