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Planeshift
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#include <csutil/ref.h>#include <csutil/csstring.h>#include <csutil/array.h>#include "msgmanager.h"Go to the source code of this file.
Classes | |
| class | GMEventManager |
| GameMaster Events manager class. More... | |
Macros | |
| #define | EVAL_LOCKOUT_TIME 24*60*60*1000 |
| how much time the player should be allowed to evalute an event (24 hours here) More... | |
| #define | MAX_EVENT_NAME_LENGTH 40 |
| #define | MAX_PLAYERS_PER_EVENT 100 |
| #define | MAX_REGISTER_RANGE 100.0 |
| #define | NO_RANGE -1.0 |
| #define | SUPPORT_GM_LEVEL GM_LEVEL_4 |
| #define | UNDEFINED_GMID 0 |
Enumerations | |
| enum | GMEventStatus { EMPTY = 0, RUNNING, COMPLETED } |
| enum | RangeSpecifier { ALL, IN_RANGE, INDIVIDUAL } |