20 #ifndef EEDIT_SELECT_LIST_HEADER    21 #define EEDIT_SELECT_LIST_HEADER 
virtual bool OnButtonPressed(int mouseButton, int keyModifier, pawsWidget *widget)
Called whenever a button is pressed. 
 
CREATE_PAWS_FACTORY(EEditSelectList)
 
virtual void OnListAction(pawsListBox *selected, int status)
Called whenever an item in a child list box is selected. 
 
virtual bool PostSetup()
This is called after the widget and all of it's children have been created. 
 
A simple list box widget. 
 
virtual ~EEditSelectList()
 
A dialog window to select from a list of values. 
 
void Select(csString *list, size_t listCount, const csString &defaultValue, EEditInputboxManager::iSelectList *callback, const csVector2 &pos)
Pops up the select list dialog.