20 #ifndef EEDIT_SELECT_EDIT_ANCHOR_KEYFRAME_HEADER    21 #define EEDIT_SELECT_EDIT_ANCHOR_KEYFRAME_HEADER virtual ~EEditSelectEditAnchorKeyFrame()
 
A combination widget that has up and down arrows and a text label. 
 
A combination widget that has a check box and a text label. 
 
CREATE_PAWS_FACTORY(EEditSelectEditAnchorKeyFrame)
 
virtual bool PostSetup()
This is called after the widget and all of it's children have been created. 
 
A dialog window to edit an anchor keyframe. 
 
EEditSelectEditAnchorKeyFrame()
 
void Select(float time, EEditInputboxManager::iSelectEditAnchorKeyFrame *callback, const csVector2 &pos)
Pops up the select dialog. 
 
virtual bool OnButtonPressed(int mouseButton, int keyModifier, pawsWidget *widget)
Called whenever a button is pressed.