20 #ifndef EEDIT_RENDER_TOOLBOX_HEADER    21 #define EEDIT_RENDER_TOOLBOX_HEADER    27 #include "iengine/engine.h"    44     virtual void Update(
unsigned int elapsed);
    46     virtual const char * 
GetName() 
const;
    56     void FillObj(
const char* objName);
    68     csRef<iEngine> engine;
 
CREATE_PAWS_FACTORY(EEditRenderToolbox)
 
A simple list box widget.