Specifies a configuration to use when performing Recast builds.
More...
#include <Recast.h>
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| float | bmax [3] |
| | The maximum bounds of the field's AABB. [(x, y, z)] [Units: wu]. More...
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| float | bmin [3] |
| | The minimum bounds of the field's AABB. [(x, y, z)] [Units: wu]. More...
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| int | borderSize |
| | The size of the non-navigable border around the heightfield. [Limit: >=0] [Units: vx]. More...
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| float | ch |
| | The y-axis cell size to use for fields. [Limit: > 0] [Units: wu]. More...
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| float | cs |
| | The xz-plane cell size to use for fields. [Limit: > 0] [Units: wu]. More...
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| float | detailSampleDist |
| | Sets the sampling distance to use when generating the detail mesh. (For height detail only.) [Limits: 0 or >= 0.9] [Units: wu]. More...
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| float | detailSampleMaxError |
| | The maximum distance the detail mesh surface should deviate from heightfield data. (For height detail only.) [Limit: >=0] [Units: wu]. More...
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| int | height |
| | The height of the field along the z-axis. [Limit: >= 0] [Units: vx]. More...
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| int | maxEdgeLen |
| | The maximum allowed length for contour edges along the border of the mesh. [Limit: >=0] [Units: vx]. More...
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| float | maxSimplificationError |
| | The maximum distance a simplfied contour's border edges should deviate the original raw contour. [Limit: >=0] [Units: wu]. More...
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| int | maxVertsPerPoly |
| | The maximum number of vertices allowed for polygons generated during the contour to polygon conversion process. [Limit: >= 3]. More...
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| int | mergeRegionArea |
| | Any regions with a span count smaller than this value will, if possible, be merged with larger regions. [Limit: >=0] [Units: vx]. More...
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| int | minRegionArea |
| | The minimum number of cells allowed to form isolated island areas. [Limit: >=0] [Units: vx]. More...
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| int | tileSize |
| | The width/height size of tile's on the xz-plane. [Limit: >= 0] [Units: vx]. More...
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| int | walkableClimb |
| | Maximum ledge height that is considered to still be traversable. [Limit: >=0] [Units: vx]. More...
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| int | walkableHeight |
| | Minimum floor to 'ceiling' height that will still allow the floor area to be considered walkable. [Limit: >= 3] [Units: vx]. More...
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| int | walkableRadius |
| | The distance to erode/shrink the walkable area of the heightfield away from obstructions. [Limit: >=0] [Units: vx]. More...
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| float | walkableSlopeAngle |
| | The maximum slope that is considered walkable. [Limits: 0 <= value < 90] [Units: Degrees]. More...
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| int | width |
| | The width of the field along the x-axis. [Limit: >= 0] [Units: vx]. More...
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Specifies a configuration to use when performing Recast builds.
Definition at line 178 of file Recast.h.
The maximum bounds of the field's AABB. [(x, y, z)] [Units: wu].
Definition at line 202 of file Recast.h.
The minimum bounds of the field's AABB. [(x, y, z)] [Units: wu].
Definition at line 199 of file Recast.h.
The size of the non-navigable border around the heightfield. [Limit: >=0] [Units: vx].
Definition at line 190 of file Recast.h.
The y-axis cell size to use for fields. [Limit: > 0] [Units: wu].
Definition at line 196 of file Recast.h.
The xz-plane cell size to use for fields. [Limit: > 0] [Units: wu].
Definition at line 193 of file Recast.h.
| float rcConfig::detailSampleDist |
Sets the sampling distance to use when generating the detail mesh. (For height detail only.) [Limits: 0 or >= 0.9] [Units: wu].
Definition at line 238 of file Recast.h.
| float rcConfig::detailSampleMaxError |
The maximum distance the detail mesh surface should deviate from heightfield data. (For height detail only.) [Limit: >=0] [Units: wu].
Definition at line 242 of file Recast.h.
The height of the field along the z-axis. [Limit: >= 0] [Units: vx].
Definition at line 184 of file Recast.h.
The maximum allowed length for contour edges along the border of the mesh. [Limit: >=0] [Units: vx].
Definition at line 219 of file Recast.h.
| float rcConfig::maxSimplificationError |
The maximum distance a simplfied contour's border edges should deviate the original raw contour. [Limit: >=0] [Units: wu].
Definition at line 223 of file Recast.h.
| int rcConfig::maxVertsPerPoly |
The maximum number of vertices allowed for polygons generated during the contour to polygon conversion process. [Limit: >= 3].
Definition at line 234 of file Recast.h.
| int rcConfig::mergeRegionArea |
Any regions with a span count smaller than this value will, if possible, be merged with larger regions. [Limit: >=0] [Units: vx].
Definition at line 230 of file Recast.h.
| int rcConfig::minRegionArea |
The minimum number of cells allowed to form isolated island areas. [Limit: >=0] [Units: vx].
Definition at line 226 of file Recast.h.
The width/height size of tile's on the xz-plane. [Limit: >= 0] [Units: vx].
Definition at line 187 of file Recast.h.
| int rcConfig::walkableClimb |
Maximum ledge height that is considered to still be traversable. [Limit: >=0] [Units: vx].
Definition at line 212 of file Recast.h.
| int rcConfig::walkableHeight |
Minimum floor to 'ceiling' height that will still allow the floor area to be considered walkable. [Limit: >= 3] [Units: vx].
Definition at line 209 of file Recast.h.
| int rcConfig::walkableRadius |
The distance to erode/shrink the walkable area of the heightfield away from obstructions. [Limit: >=0] [Units: vx].
Definition at line 216 of file Recast.h.
| float rcConfig::walkableSlopeAngle |
The maximum slope that is considered walkable. [Limits: 0 <= value < 90] [Units: Degrees].
Definition at line 205 of file Recast.h.
The width of the field along the x-axis. [Limit: >= 0] [Units: vx].
Definition at line 181 of file Recast.h.
The documentation for this struct was generated from the following file:
- plugins/common/recast/recastnavigation/Recast.h