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    Planeshift
    
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#include <modehandler.h>
Public Attributes | |
| csRef< csShaderVariable > | ambient_cache | 
| csColor | base_color | 
| last color at start of interpolation  More... | |
| csColor | color | 
| Name of light, or name of sector.  More... | |
| csRef< csShaderVariable > | combined_ambient_cache | 
| double | density | 
| What time of day is this lighting for?  More... | |
| csColor | diff | 
| base ambient light  More... | |
| bool | error | 
| csWeakRef< iLight > | light_cache | 
| sector of light is stored to make searching for rain faster  More... | |
| csString | object | 
| Fog, Light or Ambient.  More... | |
| csColor | raincolor | 
| color when it is clear skies  More... | |
| csString | sector | 
| diff between last color and target color in interpolation  More... | |
| csWeakRef< iSector > | sector_cache | 
| csColor | start_color | 
| color when it is 100% downpour  More... | |
| csString | type | 
| What is the density level of the fog, if any.  More... | |
| size_t | value | 
| Has this lighting value had an error yet.  More... | |
Definition at line 284 of file modehandler.h.
| csRef<csShaderVariable> LightingSetting::ambient_cache | 
Definition at line 301 of file modehandler.h.
| csColor LightingSetting::base_color | 
last color at start of interpolation
Definition at line 294 of file modehandler.h.
| csColor LightingSetting::color | 
Name of light, or name of sector.
Definition at line 291 of file modehandler.h.
| csRef<csShaderVariable> LightingSetting::combined_ambient_cache | 
Definition at line 302 of file modehandler.h.
| double LightingSetting::density | 
What time of day is this lighting for?
Definition at line 288 of file modehandler.h.
| csColor LightingSetting::diff | 
base ambient light
Definition at line 295 of file modehandler.h.
| bool LightingSetting::error | 
Definition at line 286 of file modehandler.h.
| csWeakRef<iLight> LightingSetting::light_cache | 
sector of light is stored to make searching for rain faster
Definition at line 299 of file modehandler.h.
| csString LightingSetting::object | 
Fog, Light or Ambient.
Definition at line 290 of file modehandler.h.
| csColor LightingSetting::raincolor | 
color when it is clear skies
Definition at line 292 of file modehandler.h.
| csString LightingSetting::sector | 
diff between last color and target color in interpolation
Definition at line 296 of file modehandler.h.
| csWeakRef<iSector> LightingSetting::sector_cache | 
Definition at line 300 of file modehandler.h.
| csColor LightingSetting::start_color | 
color when it is 100% downpour
Definition at line 293 of file modehandler.h.
| csString LightingSetting::type | 
What is the density level of the fog, if any.
Definition at line 289 of file modehandler.h.
| size_t LightingSetting::value | 
Has this lighting value had an error yet.
Definition at line 287 of file modehandler.h.