| 
    Planeshift
    
   | 
 
#include <csutil/csstring.h>#include <idal.h>#include "util/scriptvar.h"#include "util/gameevent.h"#include "psskills.h"#include "psitemstats.h"#include "deleteobjcallback.h"Go to the source code of this file.
Classes | |
| class | psSpell | 
| Represents a spell.  More... | |
| class | psSpellCastGameEvent | 
| This event actually triggers a spell, after the casting wait time.  More... | |
| struct | psSpellCost | 
| struct | psWay | 
Typedefs | |
| typedef csArray< psItemStats * > | glyphList_t |