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    Planeshift
    
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#include <cssysdef.h>#include <iutil/objreg.h>#include <csgeom/vector3.h>#include <csutil/hash.h>#include <iutil/timer.h>#include <csutil/timer.h>#include <csutil/randomgen.h>#include "util/singleton.h"Go to the source code of this file.
Classes | |
| class | SoundSystemManager | 
| This Manager Object is used to play all sounds.  More... | |
Macros | |
| #define | DEFAULT_DOPPLER_FACTOR 0.0 | 
| #define | DEFAULT_SNDSYS_UPDATE_TIME 100 | 
| #define | DEFAULT_SOUNDLIB_PATH "/planeshift/art/soundlib.xml" | 
| #define | DEFAULT_SPEED_OF_SOUND 331 | 
| #define | VOLUME_MAX 2.0f | 
| #define | VOLUME_MIN 0.0f | 
| #define | VOLUME_NORM 1.0f | 
| #define | VOLUME_ZERO 0.0f | 
Enumerations | |
| enum | { LOOP = true, DONT_LOOP = false } | 
| #define DEFAULT_SOUNDLIB_PATH "/planeshift/art/soundlib.xml" |