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Planeshift
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#include "paws/pawswidget.h"#include "net/cmdbase.h"#include "net/subscriber.h"#include "gui/pawscontrolwindow.h"#include "gui/pawsscrollmenu.h"Go to the source code of this file.
Classes | |
| class | pawsActiveMagicWindow |
| Window with current buffs and spells active on the character, and timer for buff to go away. More... | |
Macros | |
| #define | CONFIG_ACTIVEMAGIC_FILE_NAME "/planeshift/userdata/options/activemagic.xml" |
| #define | CONFIG_ACTIVEMAGIC_FILE_NAME_DEF "/planeshift/data/options/activemagic_def.xml" |
Functions | |
| CREATE_PAWS_FACTORY (pawsActiveMagicWindow) | |
| #define CONFIG_ACTIVEMAGIC_FILE_NAME "/planeshift/userdata/options/activemagic.xml" |
Definition at line 36 of file pawsactivemagicwindow.h.
| #define CONFIG_ACTIVEMAGIC_FILE_NAME_DEF "/planeshift/data/options/activemagic_def.xml" |
Definition at line 37 of file pawsactivemagicwindow.h.
| CREATE_PAWS_FACTORY | ( | pawsActiveMagicWindow | ) |