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Planeshift
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#include <csutil/csstring.h>#include <csutil/hash.h>#include <csutil/ref.h>#include <csutil/list.h>#include <iutil/vfs.h>#include "net/pstypes.h"#include "net/npcmessages.h"#include "util/psconst.h"#include "util/serverconsole.h"#include "util/pspath.h"#include "util/pspathnetwork.h"#include "util/mathscript.h"#include "tools/celhpf.h"Go to the source code of this file.
Classes | |
| struct | psNPCClient::DeferredNPC |
| Keep information about deferred NPCs during loading. More... | |
| class | psNPCClient |
| The main NPC Client class holding references to important superclient objects. More... | |