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Planeshift
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#include <csgeom/matrix3.h>#include <csutil/array.h>#include <iutil/document.h>#include "util/eventmanager.h"#include "util/gameevent.h"#include "util/consoleout.h"#include "util/pspath.h"#include "perceptions.h"#include "walkpoly.h"#include "npcoperations.h"Go to the source code of this file.
Classes | |
| class | Behavior |
| A set of operations building a generic behavior for a NPC. More... | |
| class | BehaviorSet |
| This is the set of Behaviors available for an NPC. More... | |
| class | NPCType |
| A collection of behaviors and reactions will represent a type of npc. More... | |
| class | psGameObject |