| 
    Planeshift
    
   | 
 
Files | |
| file | scripting.h | 
| This is PlaneShift's XML based scripting system.  | |
Classes | |
| class | ApplicativeScript | 
| ApplicativeScript is the applied script container.  More... | |
| class | ProgressionScript | 
| ProgressionScript is the imperative script container.  More... | |
Enumerations | |
| enum | SCRIPT_TRIGGER { ATTACK, DEFENSE, MOVE, NEARLYDEAD } | 
| Events that can trigger scripts, i.e.  More... | |
| enum SCRIPT_TRIGGER | 
Events that can trigger scripts, i.e.
<on type="attack">
| Enumerator | |
|---|---|
| ATTACK | 
 triggered <on type="attack">  | 
| DEFENSE | 
 triggered <on type="defense">  | 
| MOVE | 
 triggered <on type="move">  | 
| NEARLYDEAD | 
 triggered <on type="nearlydead">  | 
Definition at line 64 of file scripting.h.