Planeshift
psSpecialCombatEventMessage Class Reference

Messages from the server to the client, similar to combat events below, but for special attacks. More...

#include <messages.h>

Public Member Functions

 PSF_DECLARE_MSG_FACTORY ()
 
 psSpecialCombatEventMessage (uint32_t clientnum, EID attacker, EID target, int attack_anim, int defense_anim)
 Create psMessageBytes struct for outbound use. More...
 
 psSpecialCombatEventMessage (MsgEntry *message)
 Crack incoming psMessageBytes struct for inbound use. More...
 
void SetClientNum (int cnum)
 
virtual csString ToString (NetBase::AccessPointers *accessPointers)
 Converts the message into human readable string. More...
 
- Public Member Functions inherited from psMessageCracker
void FireEvent ()
 Publishes the message to the local program. More...
 
virtual csString GetMessageTypeName () const =0
 Gets the name of the message type. More...
 
void Multicast (csArray< PublishDestination > &multi, uint32_t except, float range)
 Multicasts the message to all current connections. More...
 
 psMessageCracker ()
 
void SendMessage ()
 Sends the message to the client/server. More...
 
virtual ~psMessageCracker ()
 

Public Attributes

int attack_anim
 
EID attacker_id
 
int defense_anim
 
EID target_id
 
- Public Attributes inherited from psMessageCracker
int filterNumber
 
csRef< MsgEntry > msg
 
bool valid
 

Additional Inherited Members

- Static Public Attributes inherited from psMessageCracker
static MsgHandler * msghandler
 

Detailed Description

Messages from the server to the client, similar to combat events below, but for special attacks.

Definition at line 2665 of file messages.h.

Constructor & Destructor Documentation

psSpecialCombatEventMessage::psSpecialCombatEventMessage ( uint32_t  clientnum,
EID  attacker,
EID  target,
int  attack_anim,
int  defense_anim 
)

Create psMessageBytes struct for outbound use.

psSpecialCombatEventMessage::psSpecialCombatEventMessage ( MsgEntry *  message)

Crack incoming psMessageBytes struct for inbound use.

Member Function Documentation

psSpecialCombatEventMessage::PSF_DECLARE_MSG_FACTORY ( )
void psSpecialCombatEventMessage::SetClientNum ( int  cnum)
virtual csString psSpecialCombatEventMessage::ToString ( NetBase::AccessPointers *  accessPointers)
virtual

Converts the message into human readable string.

Parameters
accessPointersA struct to a number of access pointers.
Returns
Return a human readable string for the message.

Implements psMessageCracker.

Member Data Documentation

int psSpecialCombatEventMessage::attack_anim

Definition at line 2670 of file messages.h.

EID psSpecialCombatEventMessage::attacker_id

Definition at line 2668 of file messages.h.

int psSpecialCombatEventMessage::defense_anim

Definition at line 2671 of file messages.h.

EID psSpecialCombatEventMessage::target_id

Definition at line 2669 of file messages.h.


The documentation for this class was generated from the following file: