#include <messages.h>
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|   | PSF_DECLARE_MSG_FACTORY () | 
|   | 
|   | psSlotMovementMsg (int fromContainerID, int fromSlotID, int toContainerID, int toSlotID, int stackCount, csVector3 *pt3d=NULL, csVector3 *rot=NULL, bool guarded=true, bool inplace=true) | 
|   | 
|   | psSlotMovementMsg (MsgEntry *me) | 
|   | 
| virtual csString  | ToString (NetBase::AccessPointers *accessPointers) | 
|   | Converts the message into human readable string.  More...
  | 
|   | 
| void  | FireEvent () | 
|   | Publishes the message to the local program.  More...
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|   | 
| virtual csString  | GetMessageTypeName () const =0 | 
|   | Gets the name of the message type.  More...
  | 
|   | 
| void  | Multicast (csArray< PublishDestination > &multi, uint32_t except, float range) | 
|   | Multicasts the message to all current connections.  More...
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|   | 
|   | psMessageCracker () | 
|   | 
| void  | SendMessage () | 
|   | Sends the message to the client/server.  More...
  | 
|   | 
| virtual  | ~psMessageCracker () | 
|   | 
Definition at line 3911 of file messages.h.
 
  
  
      
        
          | psSlotMovementMsg::psSlotMovementMsg  | 
          ( | 
          int  | 
          fromContainerID,  | 
         
        
           | 
           | 
          int  | 
          fromSlotID,  | 
         
        
           | 
           | 
          int  | 
          toContainerID,  | 
         
        
           | 
           | 
          int  | 
          toSlotID,  | 
         
        
           | 
           | 
          int  | 
          stackCount,  | 
         
        
           | 
           | 
          csVector3 *  | 
          pt3d = NULL,  | 
         
        
           | 
           | 
          csVector3 *  | 
          rot = NULL,  | 
         
        
           | 
           | 
          bool  | 
          guarded = true,  | 
         
        
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          bool  | 
          inplace = true  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
inline   | 
  
 
 
  
  
      
        
          | psSlotMovementMsg::psSlotMovementMsg  | 
          ( | 
          MsgEntry *  | 
          me | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
 
      
        
          | psSlotMovementMsg::PSF_DECLARE_MSG_FACTORY  | 
          ( | 
           | ) | 
           | 
        
      
 
 
Converts the message into human readable string. 
- Parameters
 - 
  
    | accessPointers | A struct to a number of access pointers.  | 
  
   
- Returns
 - Return a human readable string for the message. 
 
Implements psMessageCracker.
 
 
      
        
          | int psSlotMovementMsg::fromContainer | 
        
      
 
 
      
        
          | int psSlotMovementMsg::fromSlot | 
        
      
 
 
      
        
          | bool psSlotMovementMsg::guarded | 
        
      
 
 
      
        
          | bool psSlotMovementMsg::inplace | 
        
      
 
 
      
        
          | csVector3 psSlotMovementMsg::posWorld | 
        
      
 
 
      
        
          | csVector3 psSlotMovementMsg::rot | 
        
      
 
 
      
        
          | int psSlotMovementMsg::stackCount | 
        
      
 
 
      
        
          | int psSlotMovementMsg::toContainer | 
        
      
 
 
      
        
          | int psSlotMovementMsg::toSlot | 
        
      
 
 
The documentation for this class was generated from the following file: