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Planeshift
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RewardDataFaction holds faction reward data. More...
#include <adminmanager.h>
Public Member Functions | |
| virtual bool | IsZero () |
| checks if the reward is zero More... | |
| psRewardDataFaction (csString pfactionName, int pfactionDelta) | |
Public Member Functions inherited from psRewardData | |
| psRewardData (Reward_Type prewardType) | |
| Only initializes the rewardType. More... | |
| virtual | ~psRewardData () |
| Destructor. More... | |
Public Attributes | |
| int | factionDelta |
| relative value to adjust faction by More... | |
| csString | factionName |
| name of the faction to adjust More... | |
Public Attributes inherited from psRewardData | |
| Reward_Type | rewardType |
| stores the reward type /see Reward_Type More... | |
Additional Inherited Members | |
Public Types inherited from psRewardData | |
| enum | Reward_Type { REWARD_EXPERIENCE, REWARD_FACTION, REWARD_SKILL, REWARD_MONEY, REWARD_ITEM, REWARD_PRACTICE } |
| The different types of rewards that can be assigned. More... | |
RewardDataFaction holds faction reward data.
Definition at line 144 of file adminmanager.h.
| psRewardDataFaction::psRewardDataFaction | ( | csString | pfactionName, |
| int | pfactionDelta | ||
| ) |
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virtual |
checks if the reward is zero
Reimplemented from psRewardData.
| int psRewardDataFaction::factionDelta |
relative value to adjust faction by
Definition at line 148 of file adminmanager.h.
| csString psRewardDataFaction::factionName |
name of the faction to adjust
Definition at line 147 of file adminmanager.h.