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    Planeshift
    
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RewardDataFaction holds faction reward data. More...
#include <adminmanager.h>
Public Member Functions | |
| virtual bool | IsZero () | 
| checks if the reward is zero  More... | |
| psRewardDataFaction (csString pfactionName, int pfactionDelta) | |
  Public Member Functions inherited from psRewardData | |
| psRewardData (Reward_Type prewardType) | |
| Only initializes the rewardType.  More... | |
| virtual | ~psRewardData () | 
| Destructor.  More... | |
Public Attributes | |
| int | factionDelta | 
| relative value to adjust faction by  More... | |
| csString | factionName | 
| name of the faction to adjust  More... | |
  Public Attributes inherited from psRewardData | |
| Reward_Type | rewardType | 
| stores the reward type /see Reward_Type  More... | |
Additional Inherited Members | |
  Public Types inherited from psRewardData | |
| enum | Reward_Type {  REWARD_EXPERIENCE, REWARD_FACTION, REWARD_SKILL, REWARD_MONEY, REWARD_ITEM, REWARD_PRACTICE }  | 
| The different types of rewards that can be assigned.  More... | |
RewardDataFaction holds faction reward data.
Definition at line 144 of file adminmanager.h.
| psRewardDataFaction::psRewardDataFaction | ( | csString | pfactionName, | 
| int | pfactionDelta | ||
| ) | 
      
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  virtual | 
checks if the reward is zero
Reimplemented from psRewardData.
| int psRewardDataFaction::factionDelta | 
relative value to adjust faction by
Definition at line 148 of file adminmanager.h.
| csString psRewardDataFaction::factionName | 
name of the faction to adjust
Definition at line 147 of file adminmanager.h.