Planeshift
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Stance requirement operator. More...
#include <psquestprereqops.h>
Public Member Functions | |
virtual bool | Check (psCharacter *character) |
Check if the player stance is correct. More... | |
virtual csPtr< psQuestPrereqOp > | Copy () |
Copy the requirement operator. More... | |
virtual csString | GetScriptOp () |
Convert the requirement operator to a xml string. More... | |
psPrereqOpStance (csString stance) | |
Construct a stance operator. More... | |
virtual | ~psPrereqOpStance () |
Destructor. More... | |
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virtual csString | GetScript () |
Convert the prerequisite script to a xml string. More... | |
virtual | ~psQuestPrereqOp () |
Destructor for the prerequisite operator. More... | |
Protected Attributes | |
csString | stance |
Stance requirement operator.
Checks for various stances
Definition at line 1484 of file psquestprereqops.h.
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inline |
Construct a stance operator.
stance | The stance which should be checked for. |
Definition at line 1496 of file psquestprereqops.h.
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inlinevirtual |
Destructor.
Definition at line 1501 of file psquestprereqops.h.
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virtual |
Check if the player stance is correct.
character | The character that are checking for a requirement |
Implements psQuestPrereqOp.
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virtual |
Copy the requirement operator.
Override this function to return a copy of the requirement operator.
Implements psQuestPrereqOp.
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virtual |
Convert the requirement operator to a xml string.
Convert the operator into the xml string: <stance name="stance name">
Implements psQuestPrereqOp.
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protected |
Definition at line 1487 of file psquestprereqops.h.