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Message sent from server to client that holds random number (clientnum). More...
#include <messages.h>
Public Member Functions | |
| PSF_DECLARE_MSG_FACTORY () | |
| psPreAuthApprovedMessage (uint32_t clientnum) | |
| Create psMessageBytes struct for outbound use.  More... | |
| psPreAuthApprovedMessage (MsgEntry *message) | |
| Crack incoming psMessageBytes struct for inbound use.  More... | |
| virtual csString | ToString (NetBase::AccessPointers *accessPointers) | 
| Convert the message into human readable string.  More... | |
  Public Member Functions inherited from psMessageCracker | |
| void | FireEvent () | 
| Publishes the message to the local program.  More... | |
| virtual csString | GetMessageTypeName () const =0 | 
| Gets the name of the message type.  More... | |
| void | Multicast (csArray< PublishDestination > &multi, uint32_t except, float range) | 
| Multicasts the message to all current connections.  More... | |
| psMessageCracker () | |
| void | SendMessage () | 
| Sends the message to the client/server.  More... | |
| virtual | ~psMessageCracker () | 
Public Attributes | |
| uint32_t | ClientNum | 
  Public Attributes inherited from psMessageCracker | |
| int | filterNumber | 
| csRef< MsgEntry > | msg | 
| bool | valid | 
Additional Inherited Members | |
  Static Public Attributes inherited from psMessageCracker | |
| static MsgHandler * | msghandler | 
Message sent from server to client that holds random number (clientnum).
Definition at line 671 of file messages.h.
| psPreAuthApprovedMessage::psPreAuthApprovedMessage | ( | uint32_t | clientnum | ) | 
Create psMessageBytes struct for outbound use.
| psPreAuthApprovedMessage::psPreAuthApprovedMessage | ( | MsgEntry * | message | ) | 
Crack incoming psMessageBytes struct for inbound use.
| psPreAuthApprovedMessage::PSF_DECLARE_MSG_FACTORY | ( | ) | 
      
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  virtual | 
Convert the message into human readable string.
| accessPointers | A struct to a number of access pointers. | 
Implements psMessageCracker.
| uint32_t psPreAuthApprovedMessage::ClientNum | 
Definition at line 675 of file messages.h.