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The message sent from superclient to server on login. More...
#include <npcmessages.h>
Public Member Functions | |
bool | NetVersionOk () |
PSF_DECLARE_MSG_FACTORY () | |
psNPCAuthenticationMessage (uint32_t clientnum, const char *userid, const char *password) | |
This function creates a PS Message struct given a userid and password to send out. More... | |
psNPCAuthenticationMessage (MsgEntry *message) | |
This constructor receives a PS Message struct and cracks it apart to provide more easily usable fields. More... | |
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bool | NetVersionOk () |
psAuthenticationMessage (uint32_t clientnum, const char *userid, const char *password, const char *os, uint16 os_ver_major, uint16 os_ver_minor, const char *os_platform, const char *machine_type, const char *gfxcard, const char *gfxversion, const char *sPassword256="", uint32_t version=PS_NETVERSION) | |
This function creates a PS Message struct given a userid and password to send out. More... | |
psAuthenticationMessage (MsgEntry *message) | |
This constructor receives a PS Message struct and cracks it apart to provide more easily usable fields. More... | |
PSF_DECLARE_MSG_FACTORY () | |
virtual csString | ToString (NetBase::AccessPointers *accessPointers) |
Converts the message into human readable string. More... | |
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void | FireEvent () |
Publishes the message to the local program. More... | |
virtual csString | GetMessageTypeName () const =0 |
Gets the name of the message type. More... | |
void | Multicast (csArray< PublishDestination > &multi, uint32_t except, float range) |
Multicasts the message to all current connections. More... | |
psMessageCracker () | |
void | SendMessage () |
Sends the message to the client/server. More... | |
virtual | ~psMessageCracker () |
Additional Inherited Members | |
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csString | gfxcard_ |
csString | gfxversion_ |
csString | machine_type |
uint32_t | netversion |
csString | os_ |
csString | os_platform |
uint16 | os_ver_major |
uint16 | os_ver_minor |
csString | sAddr |
csString | sPassword |
csString | sPassword256 |
csString | sUser |
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int | filterNumber |
csRef< MsgEntry > | msg |
bool | valid |
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static MsgHandler * | msghandler |
The message sent from superclient to server on login.
Definition at line 46 of file npcmessages.h.
psNPCAuthenticationMessage::psNPCAuthenticationMessage | ( | uint32_t | clientnum, |
const char * | userid, | ||
const char * | password | ||
) |
This function creates a PS Message struct given a userid and password to send out.
This would be used for outgoing, new message creation when a superclient wants to log in.
psNPCAuthenticationMessage::psNPCAuthenticationMessage | ( | MsgEntry * | message | ) |
This constructor receives a PS Message struct and cracks it apart to provide more easily usable fields.
It is intended for use on incoming messages.
bool psNPCAuthenticationMessage::NetVersionOk | ( | ) |
psNPCAuthenticationMessage::PSF_DECLARE_MSG_FACTORY | ( | ) |