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Planeshift
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Sends messages to the client listing the available loot on a mob. More...
#include <messages.h>
Public Member Functions | |
| void | Populate (EID entity, csString &lootstr, int cnum) |
| PSF_DECLARE_MSG_FACTORY () | |
| psLootMessage () | |
| psLootMessage (MsgEntry *message) | |
| virtual csString | ToString (NetBase::AccessPointers *accessPointers) |
| Converts the message into human readable string. More... | |
Public Member Functions inherited from psMessageCracker | |
| void | FireEvent () |
| Publishes the message to the local program. More... | |
| virtual csString | GetMessageTypeName () const =0 |
| Gets the name of the message type. More... | |
| void | Multicast (csArray< PublishDestination > &multi, uint32_t except, float range) |
| Multicasts the message to all current connections. More... | |
| psMessageCracker () | |
| void | SendMessage () |
| Sends the message to the client/server. More... | |
| virtual | ~psMessageCracker () |
Public Attributes | |
| EID | entity_id |
| csString | lootxml |
Public Attributes inherited from psMessageCracker | |
| int | filterNumber |
| csRef< MsgEntry > | msg |
| bool | valid |
Additional Inherited Members | |
Static Public Attributes inherited from psMessageCracker | |
| static MsgHandler * | msghandler |
Sends messages to the client listing the available loot on a mob.
Definition at line 1844 of file messages.h.
| psLootMessage::psLootMessage | ( | ) |
| psLootMessage::psLootMessage | ( | MsgEntry * | message | ) |
| void psLootMessage::Populate | ( | EID | entity, |
| csString & | lootstr, | ||
| int | cnum | ||
| ) |
| psLootMessage::PSF_DECLARE_MSG_FACTORY | ( | ) |
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virtual |
Converts the message into human readable string.
| accessPointers | A struct to a number of access pointers. |
Implements psMessageCracker.
| EID psLootMessage::entity_id |
Definition at line 1862 of file messages.h.
| csString psLootMessage::lootxml |
Definition at line 1863 of file messages.h.