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    Planeshift
    
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GUI Group Message. More...
#include <messages.h>
Public Types | |
| enum | Command { GROUP, MEMBERS, LEAVE } | 
Public Member Functions | |
| PSF_DECLARE_MSG_FACTORY () | |
| psGUIGroupMessage (uint32_t clientNum, uint8_t command, csString commandData) | |
| Constucts a new equipment message to go on the network.  More... | |
| psGUIGroupMessage (uint8_t command, csString commandData) | |
| psGUIGroupMessage (MsgEntry *message) | |
| Crack this message off the network.  More... | |
| virtual csString | ToString (NetBase::AccessPointers *accessPointers) | 
| Converts the message into human readable string.  More... | |
  Public Member Functions inherited from psMessageCracker | |
| void | FireEvent () | 
| Publishes the message to the local program.  More... | |
| virtual csString | GetMessageTypeName () const =0 | 
| Gets the name of the message type.  More... | |
| void | Multicast (csArray< PublishDestination > &multi, uint32_t except, float range) | 
| Multicasts the message to all current connections.  More... | |
| psMessageCracker () | |
| void | SendMessage () | 
| Sends the message to the client/server.  More... | |
| virtual | ~psMessageCracker () | 
Public Attributes | |
| uint8_t | command | 
| csString | commandData | 
  Public Attributes inherited from psMessageCracker | |
| int | filterNumber | 
| csRef< MsgEntry > | msg | 
| bool | valid | 
Additional Inherited Members | |
  Static Public Attributes inherited from psMessageCracker | |
| static MsgHandler * | msghandler | 
GUI Group Message.
This message is used to manage the player group window. The client/server NPC manger will deal with these messages.
Definition at line 2140 of file messages.h.
| Enumerator | |
|---|---|
| GROUP | |
| MEMBERS | |
| LEAVE | |
Definition at line 2143 of file messages.h.
| psGUIGroupMessage::psGUIGroupMessage | ( | uint32_t | clientNum, | 
| uint8_t | command, | ||
| csString | commandData | ||
| ) | 
Constucts a new equipment message to go on the network.
This will build any of the GUI exchange message needed in a player item exchange.
| clientNum | Client destination. | 
| command | One of REQUEST, EXCHANGE, INVENTORY, OFFERING or RECEIVING | 
| commandData | XML string with command data | 
| psGUIGroupMessage::psGUIGroupMessage | ( | uint8_t | command, | 
| csString | commandData | ||
| ) | 
| psGUIGroupMessage::psGUIGroupMessage | ( | MsgEntry * | message | ) | 
Crack this message off the network.
| psGUIGroupMessage::PSF_DECLARE_MSG_FACTORY | ( | ) | 
      
  | 
  virtual | 
Converts the message into human readable string.
| accessPointers | A struct to a number of access pointers. | 
Implements psMessageCracker.
| uint8_t psGUIGroupMessage::command | 
Definition at line 2179 of file messages.h.
| csString psGUIGroupMessage::commandData | 
Definition at line 2180 of file messages.h.