Planeshift
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#include <entitymanager.h>
Public Types | |
enum | EventType { DESTROY = 0 } |
Public Member Functions | |
psEntityEvent (EntityManager *entitymanager, EventType type, gemObject *object) | |
virtual void | Trigger () |
Abstract event processing function. More... | |
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virtual bool | CheckTrigger () |
Called right before a Trigger is called. More... | |
const char * | GetType () |
Return the type that this event where created with. More... | |
virtual bool | IsValid () |
Return the valid flag. More... | |
bool | operator< (const psGameEvent &other) const |
bool | operator== (const psGameEvent &other) const |
bool | operator> (const psGameEvent &other) const |
psGameEvent (csTicks ticks, int offsetticks, const char *newType) | |
Construct a new game event. More... | |
void | QueueEvent () |
Publish the game event to the local program. More... | |
virtual void | SetValid (bool valid) |
Set the valid flag. More... | |
virtual csString | ToString () const |
Return a string with information about the event. More... | |
virtual | ~psGameEvent () |
Additional Inherited Members | |
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csTicks | delayticks |
delay before the event starts More... | |
int | id |
id value combined with ticks ensures uniqueness for tree More... | |
csTicks | triggerticks |
ticks value when event should be triggered. More... | |
bool | valid |
Set this to false if the trigger should not be fired. More... | |
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static EventManager * | eventmanager |
static int | nextid |
id counter sequence More... | |
Definition at line 204 of file entitymanager.h.
Enumerator | |
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DESTROY |
Definition at line 207 of file entitymanager.h.
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inline |
Definition at line 212 of file entitymanager.h.
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inlinevirtual |
Abstract event processing function.
This functino have to be overridden and will be called if CheckTrigger is ok at the time given in the constructor.
Implements psGameEvent.
Definition at line 218 of file entitymanager.h.