Base class for all possible 2D Effect Elements.  
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#include <pseffect2drenderer.h>
Base class for all possible 2D Effect Elements. 
Definition at line 39 of file pseffect2drenderer.h.
 
      
        
          | psEffect2DElement::psEffect2DElement  | 
          ( | 
          int  | 
          zOrder,  | 
        
        
           | 
           | 
          int  | 
          alpha  | 
        
        
           | 
          ) | 
           |  | 
        
      
 
 
  
  
      
        
          | virtual psEffect2DElement::~psEffect2DElement  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
virtual   | 
  
 
 
  
  
      
        
          | virtual void psEffect2DElement::Draw  | 
          ( | 
          iGraphics3D *  | 
          g3d,  | 
         
        
           | 
           | 
          iGraphics2D *  | 
          g2d  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
virtual   | 
  
 
 
      
        
          | int psEffect2DElement::GetAlpha  | 
          ( | 
           | ) | 
           const | 
        
      
 
 
      
        
          | int psEffect2DElement::GetZOrder  | 
          ( | 
           | ) | 
           const | 
        
      
 
 
      
        
          | void psEffect2DElement::SetAlpha  | 
          ( | 
          int  | 
          alpha | ) | 
           | 
        
      
 
 
  
  
      
        
          | int psEffect2DElement::alpha | 
         
       
   | 
  
protected   | 
  
 
 
      
        
          | int psEffect2DElement::originx | 
        
      
 
 
      
        
          | int psEffect2DElement::originy | 
        
      
 
 
  
  
      
        
          | int psEffect2DElement::zOrder | 
         
       
   | 
  
protected   | 
  
 
 
The documentation for this class was generated from the following file: