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Planeshift
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This script operation invokes the progression manager to start training as part of his response to a player event. More...
#include <dictionary.h>
Public Member Functions | |
| virtual csString | GetResponseScript () |
| virtual bool | Load (iDocumentNode *node) |
| virtual bool | Run (gemNPC *who, gemActor *target, NpcResponse *owner, csTicks &timeDelay, int &voiceNumber) |
| TrainResponseOp () | |
| virtual | ~TrainResponseOp () |
Public Member Functions inherited from ResponseOperation | |
| const char * | GetName () |
| only used for output in error messages while parsing the script in NpcResponse More... | |
| virtual bool | IsPublic () |
| virtual | ~ResponseOperation () |
Protected Attributes | |
| csString | scriptname |
| psSkillInfo * | skill |
Protected Attributes inherited from ResponseOperation | |
| csString | name |
This script operation invokes the progression manager to start training as part of his response to a player event.
Definition at line 958 of file dictionary.h.
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inline |
Definition at line 965 of file dictionary.h.
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inlinevirtual |
Definition at line 969 of file dictionary.h.
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virtual |
Implements ResponseOperation.
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virtual |
Implements ResponseOperation.
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virtual |
Implements ResponseOperation.
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protected |
Definition at line 961 of file dictionary.h.
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protected |
Definition at line 962 of file dictionary.h.