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Planeshift
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This script operation invokes the progression manager to run a script, as part of his response to a player event. More...
#include <dictionary.h>
Public Member Functions | |
| virtual csString | GetResponseScript () |
| virtual bool | Load (iDocumentNode *node) |
| virtual bool | Run (gemNPC *who, gemActor *target, NpcResponse *owner, csTicks &timeDelay, int &voiceNumber) |
| RunScriptResponseOp () | |
| virtual | ~RunScriptResponseOp () |
Public Member Functions inherited from ResponseOperation | |
| const char * | GetName () |
| only used for output in error messages while parsing the script in NpcResponse More... | |
| virtual bool | IsPublic () |
| virtual | ~ResponseOperation () |
Protected Attributes | |
| MathScript * | bindings |
| csString | bindingsText |
| csString | scriptname |
Protected Attributes inherited from ResponseOperation | |
| csString | name |
This script operation invokes the progression manager to run a script, as part of his response to a player event.
Syntax: <run script="name" with="...mathscript to add bindings..."/>
Definition at line 935 of file dictionary.h.
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Definition at line 943 of file dictionary.h.
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Implements ResponseOperation.
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Implements ResponseOperation.
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Implements ResponseOperation.
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protected |
Definition at line 940 of file dictionary.h.
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Definition at line 939 of file dictionary.h.
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Definition at line 938 of file dictionary.h.