|
Planeshift
|
Whenever an NPC is close to an location, this perception is passed to the npc. More...
#include <perceptions.h>
Public Member Functions | |
| virtual bool | GetLocation (csVector3 &pos, iSector *§or) |
| Get a location assosiated with the perception. More... | |
| virtual float | GetRadius () const |
| Get the radius of the perception. More... | |
| LocationPerception (const char *n, const char *type, Location *location, iEngine *engine) | |
| virtual Perception * | MakeCopy () |
| Make a copy of this perception. More... | |
| virtual | ~LocationPerception () |
Public Member Functions inherited from Perception | |
| virtual void | ExecutePerception (NPC *npc, float weight) |
| All preconditions has been checked, now excecute the perception. More... | |
| virtual const csString & | GetName () const |
| Get the name of the perception. More... | |
| virtual gemNPCObject * | GetTarget () |
| Some perception has a target/source. More... | |
| const csString & | GetType () const |
| Get the type of the perception. More... | |
| Perception (const char *name) | |
| Constructor. More... | |
| Perception (const char *name, const char *type) | |
| Constructor. More... | |
| void | SetType (const char *type) |
| Set the type of the perception. More... | |
| virtual bool | ShouldReact (Reaction *reaction, NPC *npc) |
| Check if this perception should react to a reaction. More... | |
| virtual csString | ToString (NPC *npc) |
| Get a text description of the perception. More... | |
| virtual | ~Perception () |
| Destructor. More... | |
Protected Attributes | |
| Location * | location |
Protected Attributes inherited from Perception | |
| csString | name |
| The name of this perception. More... | |
| csString | type |
| Type used by perceptions. Usally they correspond to the same value in a reaction. More... | |
Whenever an NPC is close to an location, this perception is passed to the npc.
Definition at line 257 of file perceptions.h.
|
inline |
Definition at line 263 of file perceptions.h.
|
inlinevirtual |
Definition at line 265 of file perceptions.h.
|
virtual |
Get a location assosiated with the perception.
Some perception might hold a location. Default impl get location from target if there is one.
| pos | The position of the location. |
| sector | The sector of the location. |
Reimplemented from Perception.
|
virtual |
Get the radius of the perception.
Reimplemented from Perception.
|
virtual |
|
protected |
Definition at line 260 of file perceptions.h.