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    Planeshift
    
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Class for sending sequenced test message. More...
#include <adminmanager.h>
Public Member Functions | |
| AdminCmdDataRndMsgTest () | |
| Creates obj for specified command sending test message.  More... | |
| AdminCmdDataRndMsgTest (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) | |
| Parses the given message and stores its data.  More... | |
| virtual AdminCmdData * | CreateCmdData (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) | 
| Creates an object the parsed data for the test message.  More... | |
| virtual csString | GetHelpMessage () | 
| Returns a helpmessage that fits to the parser of the class.  More... | |
| virtual | ~AdminCmdDataRndMsgTest () | 
  Public Member Functions inherited from AdminCmdData | |
| AdminCmdData (csString commandName) | |
| creates data object for the specified command.  More... | |
| AdminCmdData (csString commandName, WordArray &words) | |
| Parses the given message and stores its data.  More... | |
| virtual bool | IsQuietInvalid () | 
| Used for overriding.  More... | |
| virtual bool | LogGMCommand (Client *gmClient, const char *cmd) | 
| Logs the game master command.  More... | |
| void | ParseError (MsgEntry *me, const char *errmsg) | 
| Sends the error message to the gm and invalidates the object.  More... | |
| virtual | ~AdminCmdData () | 
Public Attributes | |
| bool | sequential | 
| true is for sending messages in sequende, otherwise randomly  More... | |
| csString | text | 
| msg to test send  More... | |
  Public Attributes inherited from AdminCmdData | |
| csString | command | 
| command name this obj contains data for  More... | |
| bool | help | 
| flag for displaying help (true for displaying help)  More... | |
| bool | valid | 
| flag for setting content valid/invalid  More... | |
Additional Inherited Members | |
  Protected Member Functions inherited from AdminCmdData | |
| bool | IsHelp (const csString &word) | 
| Test for help word and store help state when found.  More... | |
| bool | LogGMCommand (Client *gmClient, PID playerID, const char *cmd) | 
| logs the game master command and target to the database.  More... | |
Class for sending sequenced test message.
Definition at line 3173 of file adminmanager.h.
      
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  inline | 
Creates obj for specified command sending test message.
Definition at line 3181 of file adminmanager.h.
| AdminCmdDataRndMsgTest::AdminCmdDataRndMsgTest | ( | AdminManager * | msgManager, | 
| MsgEntry * | me, | ||
| psAdminCmdMessage & | msg, | ||
| Client * | client, | ||
| WordArray & | words | ||
| ) | 
Parses the given message and stores its data.
| msgManager | message manager that handles this command | 
| me | The incoming message from the GM | 
| msg | psAdminCmdMessage containing the message | 
| client | client of the network communication | 
| words | command message to parse | 
      
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  inlinevirtual | 
Definition at line 3194 of file adminmanager.h.
      
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  virtual | 
Creates an object the parsed data for the test message.
| msgManager | message manager that handles this command | 
| me | The incoming message from the GM | 
| msg | psAdminCmdMessage containing the message | 
| client | client of the network communication | 
| words | command message to parse | 
Reimplemented from AdminCmdData.
      
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  virtual | 
Returns a helpmessage that fits to the parser of the class.
Reimplemented from AdminCmdData.
| bool AdminCmdDataRndMsgTest::sequential | 
true is for sending messages in sequende, otherwise randomly
Definition at line 3177 of file adminmanager.h.
| csString AdminCmdDataRndMsgTest::text | 
msg to test send
Definition at line 3176 of file adminmanager.h.