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    Planeshift
    
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Class for name changing a guild. More...
#include <adminmanager.h>
Public Member Functions | |
| AdminCmdDataChangeGuildName () | |
| Creates obj for specified command that changes a guild name.  More... | |
| AdminCmdDataChangeGuildName (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) | |
| Parses the given message and stores its data.  More... | |
| virtual AdminCmdData * | CreateCmdData (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) | 
| Creates an object containing the parsed data for a guildname change.  More... | |
| virtual csString | GetHelpMessage () | 
| Returns a helpmessage that fits to the parser of the class.  More... | |
| virtual | ~AdminCmdDataChangeGuildName () | 
  Public Member Functions inherited from AdminCmdData | |
| AdminCmdData (csString commandName) | |
| creates data object for the specified command.  More... | |
| AdminCmdData (csString commandName, WordArray &words) | |
| Parses the given message and stores its data.  More... | |
| virtual bool | IsQuietInvalid () | 
| Used for overriding.  More... | |
| virtual bool | LogGMCommand (Client *gmClient, const char *cmd) | 
| Logs the game master command.  More... | |
| void | ParseError (MsgEntry *me, const char *errmsg) | 
| Sends the error message to the gm and invalidates the object.  More... | |
| virtual | ~AdminCmdData () | 
Public Attributes | |
| csString | guildName | 
| name of the guild  More... | |
| csString | newName | 
| new guildname  More... | |
  Public Attributes inherited from AdminCmdData | |
| csString | command | 
| command name this obj contains data for  More... | |
| bool | help | 
| flag for displaying help (true for displaying help)  More... | |
| bool | valid | 
| flag for setting content valid/invalid  More... | |
Additional Inherited Members | |
  Protected Member Functions inherited from AdminCmdData | |
| bool | IsHelp (const csString &word) | 
| Test for help word and store help state when found.  More... | |
| bool | LogGMCommand (Client *gmClient, PID playerID, const char *cmd) | 
| logs the game master command and target to the database.  More... | |
Class for name changing a guild.
Definition at line 1563 of file adminmanager.h.
      
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  inline | 
Creates obj for specified command that changes a guild name.
Definition at line 1571 of file adminmanager.h.
| AdminCmdDataChangeGuildName::AdminCmdDataChangeGuildName | ( | AdminManager * | msgManager, | 
| MsgEntry * | me, | ||
| psAdminCmdMessage & | msg, | ||
| Client * | client, | ||
| WordArray & | words | ||
| ) | 
Parses the given message and stores its data.
| msgManager | message manager that handles this command | 
| me | The incoming message from the GM | 
| msg | psAdminCmdMessage containing the message | 
| client | client of the network communication | 
| words | command message to parse | 
      
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  inlinevirtual | 
Definition at line 1584 of file adminmanager.h.
      
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  virtual | 
Creates an object containing the parsed data for a guildname change.
| msgManager | message manager that handles this command | 
| me | The incoming message from the GM | 
| msg | psAdminCmdMessage containing the message | 
| client | client of the network communication | 
| words | command message to parse | 
Reimplemented from AdminCmdData.
      
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  virtual | 
Returns a helpmessage that fits to the parser of the class.
Reimplemented from AdminCmdData.
| csString AdminCmdDataChangeGuildName::guildName | 
name of the guild
Definition at line 1566 of file adminmanager.h.
| csString AdminCmdDataChangeGuildName::newName | 
new guildname
Definition at line 1567 of file adminmanager.h.