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|   | AdminCmdDataChangeGuildLeader () | 
|   | Creates obj for specified command that changes a guild leader.  More...
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|   | AdminCmdDataChangeGuildLeader (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) | 
|   | Parses the given message and stores its data.  More...
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| virtual AdminCmdData *  | CreateCmdData (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) | 
|   | Creates an object containing the parsed data for a guildleader change.  More...
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| virtual csString  | GetHelpMessage () | 
|   | Returns a helpmessage that fits to the parser of the class.  More...
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| virtual  | ~AdminCmdDataChangeGuildLeader () | 
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|   | AdminCmdDataTarget (csString commandName, int targetTypes) | 
|   | Creates obj for the given command and allowed target types.  More...
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|   | AdminCmdDataTarget (csString commandName, int targetTypes, AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) | 
|   | Creates obj for the given command and allowed target types.  More...
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| virtual bool  | IsQuietInvalid () | 
|   | Used to invalidate commands with area as they will be handled elsewhere.  More...
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| virtual bool  | LogGMCommand (Client *gmClient, const char *cmd) | 
|   | Logs the game master command.  More...
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| virtual  | ~AdminCmdDataTarget () | 
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|   | AdminCmdData (csString commandName) | 
|   | creates data object for the specified command.  More...
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|   | AdminCmdData (csString commandName, WordArray &words) | 
|   | Parses the given message and stores its data.  More...
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| void  | ParseError (MsgEntry *me, const char *errmsg) | 
|   | Sends the error message to the gm and invalidates the object.  More...
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| virtual  | ~AdminCmdData () | 
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|   | AdminCmdTargetParser (int targetTypes) | 
|   | default constructor.  More...
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| virtual AccountID  | GetAccountID (size_t gmClientNum) | 
|   | Returns the AccountID when the target is a player.  More...
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| virtual csString  | GetHelpMessagePartForTarget () | 
|   | Returns a helpmessage string for the allowed types of the target.  More...
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| bool  | IsAllowedTargetType (ADMINCMD_TARGET_TYPES targetType) | 
|   | Test whether the given target type is allowed or not.  More...
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| bool  | IsOnline () | 
|   | Returns true when the 'target' is online.  More...
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| bool  | IsTargetType (ADMINCMD_TARGET_TYPES targetType) | 
|   | Test whether the given target type is of the supplied type or not.  More...
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| bool  | IsTargetTypeUnknown () | 
|   | Test for unparsable targettype.  More...
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| virtual bool  | ParseTarget (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, csString target) | 
|   | Tries to parse the supplied string as a destination.  More...
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| virtual  | ~AdminCmdTargetParser () | 
|   | the default destructor.  More...
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| bool  | IsHelp (const csString &word) | 
|   | Test for help word and store help state when found.  More...
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| bool  | LogGMCommand (Client *gmClient, PID playerID, const char *cmd) | 
|   | logs the game master command and target to the database.  More...
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| bool  | GetPlayerAccountIDByName (size_t gmClientNum, const csString &word, bool reporterror) | 
|   | Tries to resolve a player name to pid and accountid.  More...
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| bool  | GetPlayerAccountIDByPID (size_t gmClientNum, const csString &word) | 
|   | Tries to resolve player by pid:PID to accountid.  More...
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| bool  | GetPlayerAccountIDByPIDFromName (size_t gmClientNum, const csString &word, bool reporterror) | 
|   | Tries to resolve a player name to pid and accountid.  More...
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| bool  | GetPlayerClient (AdminManager *msgManager, size_t gmClientNum, const csString &playerName, bool allowduplicate) | 
|   | Tries to find a client by name and checks for duplicates.  More...
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| virtual void  | Reset () | 
|   | resets the internal variables to their default values.  More...
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| int  | allowedTargetTypes | 
|   | allowed destination types  More...
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| AccountID  | targetAccountID | 
|   | internal cache value for accountID  More...
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| int  | targetTypes | 
|   | type of the parsed target  More...
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Class for guild leader changing command. 
Definition at line 1605 of file adminmanager.h.