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Planeshift
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Go to the source code of this file.
Classes | |
| struct | psCharVerificationMesg::Attribute |
| struct | CreationChoice |
| A Creation Choice that the client can make. More... | |
| class | LifeEventChoice |
| Defines the structure needed to send a life event across the network. More... | |
| class | psCharApprovedMessage |
| Used to confirm that a character has been uploaded. More... | |
| class | psCharRejectedMessage |
| Opposite of psCharApprovedMessage. More... | |
| class | psCharUploadMessage |
| class | psCharVerificationMesg |
| Message that has a list of the stats and skills that will be created for a character. More... | |
| class | psCreationChoiceMsg |
| A general message class for sending a character creation choice. More... | |
| class | psLifeEventMsg |
| Defines a Life Event message. More... | |
Enumerations | |
| enum | CreationAreas { ZODIAC, FATHER_JOB, MOTHER_JOB, RELIGION, BIRTH_EVENT, CHILD_ACTIVITY, CHILD_HOUSE, CHILD_SIBLINGS } |
| This is a list of all the possible choice areas. More... | |
| enum | PSCHARACTER_GENDER { PSCHARACTER_GENDER_NONE = 0, PSCHARACTER_GENDER_FEMALE = 1, PSCHARACTER_GENDER_MALE = 2, PSCHARACTER_GENDER_COUNT = 3 } |
| enum | PSTRAIT_LOCATION { PSTRAIT_LOCATION_NONE = 0, PSTRAIT_LOCATION_FACE, PSTRAIT_LOCATION_HAIR_STYLE, PSTRAIT_LOCATION_BEARD_STYLE, PSTRAIT_LOCATION_HAIR_COLOR, PSTRAIT_LOCATION_SKIN_TONE, PSTRAIT_LOCATION_ITEM, PSTRAIT_LOCATION_EYE_COLOR, PSTRAIT_LOCATION_COUNT } |
| Define the player controled base customization that their model can have. More... | |