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Planeshift
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Classes | |
| class | AssessOperation |
| Will send an assessment request to the server. More... | |
| class | AutoMemorizeOperation |
| Turn on and off auto remembering of perceptions. More... | |
| class | BuildOperation |
| Will build a tribe building. More... | |
| class | BusyOperation |
| Will Set the busy indicator for an NPC. More... | |
| class | CastOperation |
| Let the NPC cast a spell. More... | |
| class | ChangeBrainOperation |
| Let the NPC change brain. More... | |
| class | ChaseOperation |
| Detect and chase a target until reached o out of bound. More... | |
| class | CircleOperation |
| Moving entails a circle with radius at a velocity and an animation action. More... | |
| class | ControlOperation |
| Control another actor. More... | |
| class | CopyLocateOperation |
| Will copy a locate. More... | |
| class | DebugOperation |
| Debug will turn on and off debug for the npc. More... | |
| class | DeleteNPCOperation |
| Let the NPC delete it self. More... | |
| class | DequipOperation |
| Dequip will tell the npc to dequip a item. More... | |
| class | DropOperation |
| Drop will make the NPC drop whatever he is holding. More... | |
| class | EatOperation |
| Eat will take a bite of a nearby dead actor and add resource to tribe wealth. More... | |
| class | EmoteOperation |
| Emote will make the NPC show an emotion. More... | |
| class | EquipOperation |
| Equip will tell the npc to equip a item. More... | |
| class | HateListOperation |
| Hate list modifications. More... | |
| class | InvisibleOperation |
| Invisible will make the npc invisible. More... | |
| class | LocateOperation |
| Locate is a very powerful function which will find the nearest object of the named tag, within a range. More... | |
| class | LoopBeginOperation |
| LoopBegin operation will only print LoopBegin for debug purpose. More... | |
| class | LoopEndOperation |
| LoopEnd operation will jump back to the beginning of the loop. More... | |
| class | LootOperation |
| Loot will make the NPC loot specified items. More... | |
| class | MeleeOperation |
| Melee will tell the npc to attack the most hated entity within range. More... | |
| class | MemorizeOperation |
| Memorize will make the npc to setup a spawn point here. More... | |
| class | MovementOperation |
| Abstract common class for Move operations that use paths. More... | |
| class | MoveOperation |
| Moving entails a velocity vector and an animation action. More... | |
| class | MovePathOperation |
| MovePath specifies the name of a path and an animation action. More... | |
| class | MoveToOperation |
| Moving to a spot entails a position vector, a linear velocity, and an animation action. More... | |
| class | NavigateOperation |
| Navigate moves the NPC to the position and orientation of the last located thing. More... | |
| class | NOPOperation |
| No Operation(NOP) Operation. More... | |
| class | PerceptOperation |
| Send a custon perception from a behavior script. More... | |
| class | PickupOperation |
| Pickup will tell the npc to pickup a nearby entity (or fake it). More... | |
| class | ProgressScriptOperation |
| Script will make the progression script run at server. More... | |
| class | ReproduceOperation |
| Reproduce will make the npc to setup a spawn point here. More... | |
| class | ResurrectOperation |
| Resurrect will make the npc to setup a spawn point here. More... | |
| class | RewardOperation |
| Implement the reward NPC script operation. More... | |
| class | RotateOperation |
| Rotating requires storing or determining the angle to rotate to, and the animation action. More... | |
| class | ScriptOperation |
| This is the base class for all operations in action scripts. More... | |
| class | SequenceOperation |
| Sequence will control a named sequence in the world. More... | |
| class | SetBufferOperation |
| SetBuffer will set a buffer for tribe or npc. More... | |
| class | ShareMemoriesOperation |
| ShareMemories will make the npc share memoreis with tribe. More... | |
| class | SitOperation |
| Sit will make the NPC sit or stand. More... | |
| class | TalkOperation |
| Talk will tell the npc to communicate to a nearby entity. More... | |
| class | TeleportOperation |
| Teleport will teleport the NPC to the target position. More... | |
| class | TransferOperation |
| Transfer will transfer a item from the NPC to a target. More... | |
| class | TribeHomeOperation |
| TribeHome will make the npc to setup a spawn point here. More... | |
| class | TribeTypeOperation |
| TribeType will change the need set used by the npc. More... | |
| class | UnbuildOperation |
| Will unbuild a tribe building. More... | |
| class | VelSourceOperation |
| Vel set the velocity source of the brain to run or walk. More... | |
| class | VisibleOperation |
| Visible will make the npc visible. More... | |
| class | WaitOperation |
| Wait will simply set the mesh animation to something and sit there for the desired number of seconds. More... | |
| class | WanderOperation |
| Wander auto-navigates randomly between a network of waypoints specified in the DB. More... | |
| class | WatchOperation |
| Watch operation will tell if the targt goes out of range. More... | |
| class | WorkOperation |
| Work will make the NPC work for a resource. More... | |