This is the complete list of members for psItemStats, including all inherited members.
| Ammunition() | psItemStats | inline |
| Armor() | psItemStats | inline |
| CalcFunction(MathEnvironment *env, const char *functionName, const double *params) | psItemStats | virtual |
| FitsInSlots(PSITEMSTATS_SLOTLIST slotmask) | psItemStats | |
| FlagsToText() | psItemStats | |
| GetAmmoType() | psItemStats | |
| GetArmorVsWeaponType(csString &buff) | psItemStats | |
| GetAttackAnimID(unsigned int skill_level) | psItemStats | |
| GetBuyPersonalise() | psItemStats | |
| GetCanTransform() | psItemStats | |
| GetCategory() | psItemStats | |
| GetConsumeScriptName() | psItemStats | inline |
| GetContainerMaxSize() | psItemStats | |
| GetContainerMaxSlots() | psItemStats | |
| GetCreative() | psItemStats | |
| GetCreativeBackgroundImg() | psItemStats | |
| getCreativeXML() | psItemStats | inline |
| GetCreator(PSITEMSTATS_CREATORSTATUS &creatorStatus) | psItemStats | |
| GetDecayRate() | psItemStats | |
| GetDescription() const | psItemStats | |
| GetDownCaseName() | psItemStats | |
| GetEquipScript() | psItemStats | inline |
| GetFlags() | psItemStats | inline |
| GetImageName() | psItemStats | |
| GetIsAmmo() | psItemStats | |
| GetIsArmor() | psItemStats | |
| GetIsBothHandsWeapon() | psItemStats | |
| GetIsConstructible() | psItemStats | |
| GetIsConsumable() | psItemStats | |
| GetIsContainer() | psItemStats | |
| GetIsEquipStackable() | psItemStats | |
| GetIsGlyph() | psItemStats | |
| GetIsMeleeWeapon() | psItemStats | |
| GetIsRangeWeapon() | psItemStats | |
| GetIsReadable() | psItemStats | |
| GetIsRenameable() | psItemStats | |
| GetIsShield() | psItemStats | |
| GetIsStackable() | psItemStats | |
| GetIsTrap() | psItemStats | |
| GetIsWriteable() | psItemStats | |
| GetItemCommand() | psItemStats | inline |
| GetLiteratureText(void) | psItemStats | inline |
| GetMaxCharges() const | psItemStats | |
| GetMeshName() | psItemStats | |
| GetMusicalSheet(void) | psItemStats | inline |
| GetName() const | psItemStats | |
| GetPartMeshName() | psItemStats | |
| GetPartName() | psItemStats | |
| GetPrice() | psItemStats | |
| GetProperty(MathEnvironment *env, const char *ptr) | psItemStats | virtual |
| GetQuality() const | psItemStats | inline |
| GetRandom() | psItemStats | |
| GetRange() const | psItemStats | |
| GetRequirements() | psItemStats | |
| GetSize() | psItemStats | |
| GetSketch(void) | psItemStats | inline |
| GetSlotRemovedMesh(int slot, csString meshName="") | psItemStats | |
| GetSlots() const | psItemStats | inline |
| GetSound() | psItemStats | |
| GetTextureName() | psItemStats | |
| GetUID() | psItemStats | |
| GetUIDStr() | psItemStats | |
| GetUnique() | psItemStats | |
| GetUnmovable() | psItemStats | |
| GetUsesAmmo() | psItemStats | |
| GetValidSlots() | psItemStats | |
| GetVisibleDistance() | psItemStats | |
| GetWeight() | psItemStats | |
| HasCharges() const | psItemStats | |
| InstantiateBasicItem(bool transient=false) | psItemStats | |
| IsMoney() | psItemStats | |
| IsRechargeable() const | psItemStats | |
| IsSpawnable() | psItemStats | |
| IsThisTheCreator(PID) | psItemStats | |
| operator delete(void *) | psItemStats | |
| operator new(size_t) | psItemStats | |
| psItemStats() | psItemStats | |
| ReadItemStats(iResultRow &row) | psItemStats | |
| Save() | psItemStats | |
| SaveDescription(void) | psItemStats | |
| SaveName(void) | psItemStats | |
| SetArmorVsWeaponType(const char *v) | psItemStats | |
| SetAttribute(const csString &op, const csString &attrName, float modifier) | psItemStats | |
| SetCategory(psItemCategory *category) | psItemStats | |
| SetCreation(PSITEMSTATS_CREATIVETYPE, const csString &, csString) | psItemStats | |
| SetCreator(PID, PSITEMSTATS_CREATORSTATUS) | psItemStats | |
| SetDescription(const char *v) | psItemStats | |
| SetEquipScript(const csString &script) | psItemStats | |
| SetImageName(const char *v) | psItemStats | |
| SetMaxCharges(int charges) | psItemStats | |
| SetMeshName(const char *v) | psItemStats | |
| SetName(const char *v) | psItemStats | |
| SetPartMeshName(const char *v) | psItemStats | |
| SetPartName(const char *v) | psItemStats | |
| SetPrice(int trias) | psItemStats | |
| SetQuality(float f) | psItemStats | inline |
| SetRandom() | psItemStats | |
| SetRequirement(const csString &statName, float statValue) | psItemStats | |
| SetSound(const char *v) | psItemStats | |
| SetTextureName(const char *v) | psItemStats | |
| SetUnique() | psItemStats | |
| ToString() | psItemStats | inlinevirtual |
| UsesAmmoType(uint32_t id) const | psItemStats | inline |
| Weapon() | psItemStats | inline |
| weaponRange | psItemStats | |
| ~iScriptableVar() | iScriptableVar | inlinevirtual |
| ~psItemStats() | psItemStats | |