|
Planeshift
|
This is the complete list of members for psGameEvent, including all inherited members.
| CheckTrigger() | psGameEvent | inlinevirtual |
| delayticks | psGameEvent | |
| eventmanager | psGameEvent | static |
| GetType() | psGameEvent | inline |
| id | psGameEvent | |
| IsValid() | psGameEvent | inlinevirtual |
| nextid | psGameEvent | static |
| operator<(const psGameEvent &other) const | psGameEvent | inline |
| operator==(const psGameEvent &other) const | psGameEvent | inline |
| operator>(const psGameEvent &other) const | psGameEvent | inline |
| psGameEvent(csTicks ticks, int offsetticks, const char *newType) | psGameEvent | |
| QueueEvent() | psGameEvent | |
| SetValid(bool valid) | psGameEvent | inlinevirtual |
| ToString() const | psGameEvent | inlinevirtual |
| Trigger()=0 | psGameEvent | pure virtual |
| triggerticks | psGameEvent | |
| valid | psGameEvent | |
| ~psGameEvent() | psGameEvent | virtual |