| AttachNPC(NPC *newNPC) | gemNPCActor | virtual |
| baseScale | gemNPCObject | protected |
| eid | gemNPCObject | protected |
| factory | gemNPCObject | protected |
| FiniMesh() | gemNPCObject | static |
| gemNPCActor(psNPCClient *npcclient, psPersistActor &mesg) | gemNPCActor | |
| gemNPCObject(psNPCClient *npcclient, EID id) | gemNPCObject | |
| GetActorPtr() | gemNPCActor | inlinevirtual |
| GetEID() | gemNPCObject | inline |
| GetHP() | gemNPCActor | |
| GetHPRate() const | gemNPCActor | |
| GetInstance() | gemNPCObject | inlinevirtual |
| GetMana() | gemNPCActor | |
| GetManaRate() const | gemNPCActor | |
| GetMaxHP() const | gemNPCActor | |
| GetMaxMana() const | gemNPCActor | |
| GetMaxMenStamina() const | gemNPCActor | |
| GetMaxPysStamina() const | gemNPCActor | |
| GetMenStamina() | gemNPCActor | |
| GetMenStaminaRate() const | gemNPCActor | |
| GetMeshWrapper() | gemNPCObject | |
| GetName() | gemNPCObject | inline |
| GetNPC() | gemNPCActor | inlinevirtual |
| GetObjectType() | gemNPCActor | inlinevirtual |
| GetOwnerEID() | gemNPCActor | inlinevirtual |
| GetPID() | gemNPCActor | inlinevirtual |
| GetPysStamina() | gemNPCActor | |
| GetPysStaminaRate() const | gemNPCActor | |
| GetRace() | gemNPCActor | inline |
| GetType() | gemNPCObject | inline |
| hp | gemNPCActor | protected |
| InitCharData(const char *textures, const char *equipment) | gemNPCActor | protected |
| InitLinMove(const csVector3 &pos, float angle, const char *sector, csVector3 top, csVector3 bottom, csVector3 offset) | gemNPCActor | protected |
| InitMesh(const char *factname, const char *filename, const csVector3 &pos, const float rotangle, const char *sector) | gemNPCObject | |
| instance | gemNPCObject | protected |
| invincible | gemNPCObject | protected |
| IsAlive() | gemNPCObject | inlinevirtual |
| isAlive | gemNPCObject | protected |
| IsInvincible() | gemNPCObject | inlinevirtual |
| IsInvisible() | gemNPCObject | inlinevirtual |
| IsPickable() | gemNPCObject | inlinevirtual |
| IsVisible() | gemNPCObject | inlinevirtual |
| mana | gemNPCActor | protected |
| menStamina | gemNPCActor | protected |
| Move(const csVector3 &pos, float rotangle, const char *room) | gemNPCObject | |
| Move(const csVector3 &pos, float rotangle, const char *room, InstanceID instance) | gemNPCObject | |
| name | gemNPCObject | protected |
| npc | gemNPCActor | protected |
| nullfact | gemNPCObject | protectedstatic |
| ownerEID | gemNPCActor | protected |
| pcmesh | gemNPCObject | |
| pcmove | gemNPCActor | |
| playerID | gemNPCActor | protected |
| pysStamina | gemNPCActor | protected |
| race | gemNPCActor | protected |
| scale | gemNPCObject | protected |
| SetAlive(bool alive) | gemNPCObject | virtual |
| SetHP(float hp) | gemNPCActor | |
| SetHPRate(float hpRate) | gemNPCActor | |
| SetInstance(InstanceID instance) | gemNPCObject | inlinevirtual |
| SetInvincible(bool inv) | gemNPCObject | inlinevirtual |
| SetInvisible(bool invis) | gemNPCObject | inlinevirtual |
| SetMana(float mana) | gemNPCActor | |
| SetManaRate(float manaRate) | gemNPCActor | |
| SetMaxHP(float maxHP) | gemNPCActor | |
| SetMaxMana(float maxMana) | gemNPCActor | |
| SetMaxMenStamina(float maxMenStamina) | gemNPCActor | |
| SetMaxPysStamina(float maxPysStamina) | gemNPCActor | |
| SetMenStamina(float menStamina) | gemNPCActor | |
| SetMenStaminaRate(float menStaminaRate) | gemNPCActor | |
| SetPosition(csVector3 &pos, iSector *sector=NULL, InstanceID *instance=NULL) | gemNPCObject | virtual |
| SetPysStamina(float pysStamina) | gemNPCActor | |
| SetPysStaminaRate(float pysStaminaRate) | gemNPCActor | |
| SetVisible(bool vis) | gemNPCObject | inlinevirtual |
| SetWithinTribe(Tribe *tribe, Tribe **oldTribe=NULL) | gemNPCActor | virtual |
| type | gemNPCObject | protected |
| visible | gemNPCObject | protected |
| withinTribe | gemNPCActor | protected |
| ~gemNPCActor() | gemNPCActor | virtual |
| ~gemNPCObject() | gemNPCObject | virtual |
| ~iScriptableVar() | iScriptableVar | inlinevirtual |