This is the complete list of members for SoundHandle, including all inherited members.
  | autoremove | SoundHandle |  | 
  | ConvertTo3D(float mindist, float maxdist, csVector3 pos, csVector3 dir, float rad) | SoundHandle |  | 
  | ConvertTo3D(float mindist, float maxdist, csVector3 pos, csVector3 dir, float rad) | SoundHandle |  | 
  | currentVolume | SoundHandle | protected | 
  | dopplerEffect | SoundHandle | protected | 
  | Fade(float volume, int time, int direction) | SoundHandle |  | 
  | Fade(float volume, int time, int direction) | SoundHandle |  | 
  | fade | SoundHandle |  | 
  | fade_stop | SoundHandle |  | 
  | fade_volume | SoundHandle |  | 
  | FadeStep() | SoundHandle |  | 
  | GetAutoRemove() | SoundHandle |  | 
  | GetAutoRemove() | SoundHandle |  | 
  | GetID() const  | SoundHandle | inline | 
  | GetSourcePosition() | SoundHandle |  | 
  | Init(const char *resname, bool loop, float volume_preset, int type, SoundControl *&ctrl) | SoundHandle |  | 
  | Init(const char *resname, bool loop, float volume_preset, int type, SoundControl *&ctrl, bool dopplerEffect) | SoundHandle | virtual | 
  | Is3D() | SoundHandle |  | 
  | IsDopplerEffectEnabled() | SoundHandle |  | 
  | IsWithinMaximumDistance(csVector3 listenerPos) const  | SoundHandle |  | 
  | name | SoundHandle |  | 
  | OnSoundChange(SoundControl *sndCtrl) | SoundHandle | virtual | 
  | Perform(iTimerEvent *) | SoundHandle | virtual | 
  | preset_volume | SoundHandle |  | 
  | RemoveCallback() | SoundHandle |  | 
  | RemoveCallback() | SoundHandle |  | 
  | SetAutoRemove(bool toggle) | SoundHandle |  | 
  | SetAutoRemove(bool toggle) | SoundHandle |  | 
  | SetCallback(void(*object), void(*function)(void *)) | SoundHandle |  | 
  | SetCallback(void(*object), void(*function)(void *)) | SoundHandle |  | 
  | SetID(uint identifier) | SoundHandle | inline | 
  | sndCtrl | SoundHandle |  | 
  | snddata | SoundHandle |  | 
  | sndsource | SoundHandle |  | 
  | sndsource3d | SoundHandle |  | 
  | sndsourcedir | SoundHandle |  | 
  | sndstream | SoundHandle |  | 
  | SoundHandle(SoundSystemManager *) | SoundHandle |  | 
  | SoundHandle() | SoundHandle |  | 
  | UnpauseAfterDelay(unsigned int delay) | SoundHandle |  | 
  | ~SoundHandle() | SoundHandle |  | 
  | ~SoundHandle() | SoundHandle | virtual |