This is the complete list of members for SongHandle, including all inherited members.
| autoremove | SoundHandle | |
| ConvertTo3D(float mindist, float maxdist, csVector3 pos, csVector3 dir, float rad) | SoundHandle | |
| ConvertTo3D(float mindist, float maxdist, csVector3 pos, csVector3 dir, float rad) | SoundHandle | |
| currentVolume | SoundHandle | protected |
| dopplerEffect | SoundHandle | protected |
| fade | SoundHandle | |
| Fade(float volume, int time, int direction) | SoundHandle | |
| Fade(float volume, int time, int direction) | SoundHandle | |
| fade_stop | SoundHandle | |
| fade_volume | SoundHandle | |
| FadeStep() | SoundHandle | |
| GetAutoRemove() | SoundHandle | |
| GetAutoRemove() | SoundHandle | |
| GetID() const | SoundHandle | inline |
| GetSourcePosition() | SoundHandle | |
| Init(const char *resname, bool loop, float volume_preset, int type, SoundControl *&ctrl, bool dopplerEffect) | SongHandle | virtual |
| SoundHandle::Init(const char *resname, bool loop, float volume_preset, int type, SoundControl *&ctrl) | SoundHandle | |
| Is3D() | SoundHandle | |
| IsDopplerEffectEnabled() | SoundHandle | |
| IsWithinMaximumDistance(csVector3 listenerPos) const | SoundHandle | |
| name | SoundHandle | |
| OnSoundChange(SoundControl *sndCtrl) | SoundHandle | virtual |
| Perform(iTimerEvent *) | SoundHandle | virtual |
| preset_volume | SoundHandle | |
| RemoveCallback() | SoundHandle | |
| RemoveCallback() | SoundHandle | |
| SetAutoRemove(bool toggle) | SoundHandle | |
| SetAutoRemove(bool toggle) | SoundHandle | |
| SetCallback(void(*object), void(*function)(void *)) | SoundHandle | |
| SetCallback(void(*object), void(*function)(void *)) | SoundHandle | |
| SetID(uint identifier) | SoundHandle | inline |
| sndCtrl | SoundHandle | |
| snddata | SoundHandle | |
| sndsource | SoundHandle | |
| sndsource3d | SoundHandle | |
| sndsourcedir | SoundHandle | |
| sndstream | SoundHandle | |
| SongHandle(csRef< iDocument > musicalSheet, Instrument *instrument) | SongHandle | |
| SoundHandle(SoundSystemManager *) | SoundHandle | |
| SoundHandle() | SoundHandle | |
| UnpauseAfterDelay(unsigned int delay) | SoundHandle | |
| ~SongHandle() | SongHandle | virtual |
| ~SoundHandle() | SoundHandle | |
| ~SoundHandle() | SoundHandle | virtual |