| AddWatcher(gemObject *interestedobject, float range) | ProximityList | protected |
| CheckUpdateRequired() | ProximityList | |
| ClearTouched() | ProximityList | |
| clientnum | ProximityList | protected |
| DebugDumpContents(csString &out) | ProximityList | |
| destRangeTimer | ProximityList | protected |
| EndMutualWatching(gemObject *fromobject) | ProximityList | |
| EndWatching(gemObject *object) | ProximityList | |
| entityManager | ProximityList | protected |
| FindClient(uint32_t cnum) | ProximityList | |
| FindObject(gemObject *object) | ProximityList | protected |
| FindObjectName(const char *name) | ProximityList | |
| FindObjectThatIWatch(gemObject *object) | ProximityList | protected |
| FindObjectThatWatchesMe(gemObject *object, uint &x) | ProximityList | protected |
| firstFrame | ProximityList | protected |
| GetClientID() | ProximityList | inline |
| GetClients() | ProximityList | inline |
| GetUntouched_ObjectThatIWatch(gemObject *&object) | ProximityList | |
| GetUntouched_ObjectThatWatchesMe(gemObject *&object) | ProximityList | |
| Initialize(int cnum, gemObject *parent) | ProximityList | |
| IsNear(iSector *sector, csVector3 &pos, gemObject *object, float radius) | ProximityList | protected |
| objectsThatIWatch | ProximityList | protected |
| objectsThatIWatch_touched | ProximityList | protected |
| objectsThatWatchMe | ProximityList | protected |
| objectsThatWatchMe_touched | ProximityList | protected |
| oldInstance | ProximityList | protected |
| oldPos | ProximityList | protected |
| ProximityList(iObjectRegistry *object_reg, gemObject *parent, EntityManager *entitymanager) | ProximityList | |
| RangeTo(gemObject *object, bool ignoreY=false, bool ignoreInstance=false) | ProximityList | |
| RemoveWatcher(gemObject *object) | ProximityList | protected |
| self | ProximityList | protected |
| StartMutualWatching(int othercnum, gemObject *otherObject, float range) | ProximityList | |
| StartWatching(gemObject *object, float range) | ProximityList | |
| TouchObjectThatWatchesMe(gemObject *object, float newrange) | ProximityList | protected |
| UpdatePublishDestRange(PublishDestination *pd, gemObject *myself, gemObject *object, uint objIdx, float newrange) | ProximityList | protected |
| ~ProximityList() | ProximityList | |