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This is the complete list of members for LocationManager, including all inherited members.
| CreateLocation(iDataConnection *db, LocationType *locationType, const char *locationName, const csVector3 &pos, iSector *sector, float radius, float rot_angle, const csString &flags) | LocationManager | |
| CreateLocation(const char *locationTypeName, const char *locationName, const csVector3 &pos, iSector *sector, float radius, float rot_angle, const csString &flags) | LocationManager | |
| CreateLocation(LocationType *locationType, const char *locationName, const csVector3 &pos, iSector *sector, float radius, float rot_angle, const csString &flags) | LocationManager | |
| CreateLocationType(iDataConnection *db, const csString &locationName) | LocationManager | |
| CreateLocationType(const csString &locationName) | LocationManager | |
| CreateLocationType(int id, const csString &locationName) | LocationManager | |
| FindLocation(const char *typeName) | LocationManager | |
| FindLocation(const char *typeName, const char *name) | LocationManager | |
| FindLocation(LocationType *type, const char *name) | LocationManager | |
| FindLocation(int id) | LocationManager | |
| FindLocationsInSector(iEngine *engine, iSector *sector, csList< Location * > &list) | LocationManager | |
| FindNearestLocation(psWorld *world, csVector3 &pos, iSector *sector, float range, float *found_range) | LocationManager | |
| FindNearestLocation(psWorld *world, const char *typeName, csVector3 &pos, iSector *sector, float range, float *found_range) | LocationManager | |
| FindRandomLocation(psWorld *world, const char *typeName, csVector3 &pos, iSector *sector, float range, float *found_range) | LocationManager | |
| FindRegion(const char *regname) | LocationManager | |
| GetIterator() | LocationManager | |
| GetLocation(int index) | LocationManager | |
| GetNumberOfLocations() const | LocationManager | |
| Load(iEngine *engine, iDataConnection *db) | LocationManager | |
| LocationManager() | LocationManager | |
| RemoveLocationType(iDataConnection *db, const csString &locationName) | LocationManager | |
| RemoveLocationType(const csString &locationName) | LocationManager | |
| ~LocationManager() | LocationManager | virtual |