| alive | GEMClientActor | protected | 
  | anim_hash | GEMClientActor |  | 
  | animeshObject | GEMClientActor |  | 
  | baseScale | GEMClientActor |  | 
  | BeltGroup | GEMClientActor |  | 
  | BracerGroup | GEMClientActor |  | 
  | cal3dstate | GEMClientActor |  | 
  | cel | GEMClientObject | protectedstatic | 
  | ChangeName(const char *name) | GEMClientObject | virtual | 
  | charApp | GEMClientActor | protected | 
  | CharAppearance() | GEMClientActor | inline | 
  | chatBubbleID | GEMClientActor | protected | 
  | CheckLoadStatus() | GEMClientActor | virtual | 
  | CloakGroup | GEMClientActor |  | 
  | CopyNewestData(GEMClientActor &oldActor) | GEMClientActor |  | 
  | DRcounter | GEMClientActor | protected | 
  | DRcounter_set | GEMClientActor | protected | 
  | eid | GEMClientObject | protected | 
  | entitylabel | GEMClientObject | protected | 
  | equipment | GEMClientActor |  | 
  | factName | GEMClientObject | protected | 
  | factory | GEMClientActor | protected | 
  | flags | GEMClientObject | protected | 
  | Flags() | GEMClientObject | inline | 
  | GEMClientActor(psCelClient *cel, psPersistActor &mesg) | GEMClientActor |  | 
  | GEMClientObject() | GEMClientObject |  | 
  | GEMClientObject(psCelClient *cel, EID id) | GEMClientObject |  | 
  | gender | GEMClientActor |  | 
  | GetAnimIndex(csStringHashReversible *msgstrings, csStringID animid) | GEMClientActor |  | 
  | GetBBox() const  | GEMClientObject | virtual | 
  | GetChatBubbleID() const  | GEMClientActor |  | 
  | GetEID() | GEMClientObject | inline | 
  | GetEntityLabel() | GEMClientObject | inline | 
  | GetFactName() | GEMClientObject | inline | 
  | GetGroupID() | GEMClientActor | inline | 
  | GetGuildName() | GEMClientActor | inline | 
  | GetLastPosition(csVector3 &pos, float &yrot, iSector *§or) | GEMClientActor |  | 
  | GetMasqueradeType() | GEMClientActor | inlinevirtual | 
  | GetMesh() const  | GEMClientObject |  | 
  | GetMode() | GEMClientActor | inline | 
  | GetName(bool realName=true) | GEMClientActor | virtual | 
  | GEMClientObject::GetName() | GEMClientObject | inlinevirtual | 
  | GetObjectType() | GEMClientActor | inlinevirtual | 
  | GetOwnerEID() | GEMClientActor | inline | 
  | GetPosition() | GEMClientObject | virtual | 
  | GetRotation() | GEMClientObject | virtual | 
  | GetSector() const  | GEMClientActor | virtual | 
  | GetSectors() const  | GEMClientObject | virtual | 
  | GetShadow() | GEMClientObject | inline | 
  | GetType() | GEMClientObject | inline | 
  | GetVelocity() const  | GEMClientActor |  | 
  | GetVitalMgr() | GEMClientActor | inline | 
  | GetYRotation() const  | GEMClientActor |  | 
  | groupID | GEMClientActor | protected | 
  | guildName | GEMClientActor | protected | 
  | hasLabel | GEMClientObject | protected | 
  | HasLabel() const  | GEMClientObject | inline | 
  | hasShadow | GEMClientObject | protected | 
  | HasShadow() const  | GEMClientObject | inline | 
  | helmGroup | GEMClientActor |  | 
  | InitCharData(const char *textures, const char *equipment) | GEMClientActor | protected | 
  | instance | GEMClientObject | protected | 
  | IsAlive() | GEMClientActor | inlinevirtual | 
  | IsGroupedWith(GEMClientActor *actor) | GEMClientActor |  | 
  | IsOwnedBy(GEMClientActor *actor) | GEMClientActor |  | 
  | lastDRUpdateTime | GEMClientActor |  | 
  | lastSentRotation | GEMClientActor |  | 
  | lastSentVelocity | GEMClientActor |  | 
  | linmove | GEMClientActor |  | 
  | LoadMesh() | GEMClientObject |  | 
  | masqueradeType | GEMClientActor | protected | 
  | matName | GEMClientObject | protected | 
  | MounterAnim | GEMClientActor |  | 
  | mountFactname | GEMClientActor |  | 
  | mountFactory | GEMClientActor | protected | 
  | mountScale | GEMClientActor |  | 
  | Move(const csVector3 &pos, const csVector3 &rotangle, const char *room) | GEMClientObject |  | 
  | Movement() | GEMClientActor |  | 
  | movementMode | GEMClientActor | protected | 
  | name | GEMClientObject | protected | 
  | NeedDRUpdate(unsigned char &priority) | GEMClientActor |  | 
  | ownerEID | GEMClientActor | protected | 
  | partName | GEMClientActor |  | 
  | path_sent | GEMClientActor |  | 
  | pcmesh | GEMClientObject |  | 
  | Pos() const  | GEMClientActor |  | 
  | position | GEMClientObject | protected | 
  | post_load | GEMClientActor | protected | 
  | PostLoad(bool) | GEMClientObject | inlinevirtual | 
  | race | GEMClientActor |  | 
  | RangeTo(GEMClientObject *obj, bool ignoreY) | GEMClientObject |  | 
  | RefreshCal3d() | GEMClientActor |  | 
  | rider | GEMClientActor | protected | 
  | Rot() const  | GEMClientActor |  | 
  | Rotate(float xRot, float yRot, float zRot) | GEMClientObject |  | 
  | scale | GEMClientActor |  | 
  | SendDRUpdate(unsigned char priority, csStringHashReversible *msgstrings) | GEMClientActor |  | 
  | serverMode | GEMClientActor | protected | 
  | SetAlive(bool aliveFlag, bool newactor) | GEMClientActor |  | 
  | SetAnimation(const char *anim, int duration=0) | GEMClientActor |  | 
  | SetAnimationVelocity(const csVector3 &velocity) | GEMClientActor |  | 
  | SetCharacterMode(size_t id) | GEMClientActor | protected | 
  | SetChatBubbleID(unsigned int chatBubbleID) | GEMClientActor |  | 
  | SetDRData(psDRMessage &drmsg) | GEMClientActor |  | 
  | SetEntityLabel(psEffect *el) | GEMClientObject | inline | 
  | SetGroupID(unsigned int id) | GEMClientActor | inline | 
  | SetGuildName(const char *guild) | GEMClientActor | inline | 
  | SetIdleAnimation(const char *anim) | GEMClientActor |  | 
  | SetMode(uint8_t mode, bool newactor=false) | GEMClientActor |  | 
  | SetOwnerEID(EID id) | GEMClientActor | inline | 
  | SetPosition(const csVector3 &pos, float rot, iSector *sector) | GEMClientActor | virtual | 
  | GEMClientObject::SetPosition(const csVector3 &pos, const csVector3 &rot, iSector *sector) | GEMClientObject | virtual | 
  | SetShadow(psEffect *shadow) | GEMClientObject | inline | 
  | SetVelocity(const csVector3 &vel) | GEMClientActor |  | 
  | SetYRotation(const float yrot) | GEMClientActor |  | 
  | shadow | GEMClientObject | protected | 
  | speedNode | GEMClientActor |  | 
  | stationary | GEMClientActor |  | 
  | StopMoving(bool worldVel=false) | GEMClientActor |  | 
  | SubstituteRacialMeshFact() | GEMClientObject |  | 
  | SwitchToRealMesh(iMeshWrapper *mesh) | GEMClientActor | protectedvirtual | 
  | traitList | GEMClientActor |  | 
  | traits | GEMClientActor |  | 
  | type | GEMClientObject | protected | 
  | UnsetCelClient() | GEMClientObject | inlinestatic | 
  | Update() | GEMClientActor | virtual | 
  | vitalManager | GEMClientActor |  | 
  | ~DelayedLoader() | DelayedLoader | inlinevirtual | 
  | ~GEMClientActor() | GEMClientActor | virtual | 
  | ~GEMClientObject() | GEMClientObject | virtual |